Description
Extended Reality Shakespeare investigates the innovative ways that virtual reality, augmented reality, and mixed reality technologies are reshaping how Shakespeare’s works are performed and experienced in the modern theatre landscape. Author Aneta Mancewicz provides a comprehensive analysis of how extended reality (XR) tools enable new approaches to staging, character representation, and audience engagement with classical texts.
The book examines case studies of XR-enhanced productions, exploring both the creative possibilities and technical challenges these technologies present. Mancewicz considers how immersive technologies can democratize access to Shakespeare, enhance storytelling capabilities, and create innovative performance spaces. The work addresses fundamental questions about how these tools impact actor-audience relationships, interpretive choices, and the future of theatre as an art form in the digital age.






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