Description
- Part of series: Playful Thinking
- Print length: 180 pages
- Language: English
- Publisher: Mit Pr
- Publication date: 1 October 2019
- Dimensions: 14.45 x 1.96 x 21.11 cm
- ISBN-10: 0262042606
- ISBN-13: 978-0262042604
Original price was: ₹2,670.00.₹2,456.40Current price is: ₹2,456.40.
Explore the fascinating debates surrounding videogame legitimacy in “REAL GAMES: WHATS LEGITIMATE AND WHATS NOT IN CONTEMPORARY VIDEOGAMES.” This insightful book, part of the Playful Thinking series, delves into how we define “real” games, examining factors like developer pedigree, game content, and payment models. Authors Mia Consalvo and Christopher Paul reveal how these discussions about gameness influence which games are created and who feels welcome to play them. Discover why a game’s platform, genre, or even its perceived difficulty can spark controversy. Perfect for gamers, developers, and anyone interested in the evolving landscape of digital entertainment, this book offers a critical look at the boundaries and biases within the world of video games. A must-read for understanding what truly makes a game, and who gets to decide.
5 in stock